AI Insights · Timothy · September 2021
Top 5 Match 3 Games on Android in Oceania: Q3 2021 Performance
Discover the top performing Match 3 games on Android in Oceania for Q3 2021. Highlights include revenue peaks, download trends, and active user statistics.
In the third quarter of 2021, DRAGON BALL Z DOKKAN BATTLE experienced notable fluctuations in both revenue and downloads. Weekly revenue peaked at approximately $106K in mid-July, with a general trend of decline towards the end of the quarter, settling at around $24K in the final week of September. Downloads saw a significant spike in mid-July, reaching 3.6K, but tapered off to 197 by the end of September. Active users also showed a similar pattern, peaking at 7.7K in mid-July and gradually decreasing to approximately 5.1K by the end of the quarter.
Puzzles & Survival maintained consistent performance throughout Q3 2021. Weekly revenue exhibited a steady increase, peaking at around $44K in early September. Downloads fluctuated slightly, with a high of 1.4K in mid-August, and ended the quarter at 900. Active users showed a gradual decline from 5.8K at the beginning of the quarter to 4.6K by the end.
Empires & Puzzles: Match-3 RPG showed a steady weekly revenue trend, hovering between $32K and $42K, with a peak of $41K in late June. Downloads remained relatively stable, averaging around 400-500 per week, ending the quarter at 337. Active users saw a slight decline from approximately 8.9K at the start of the quarter to 7.6K by the end.
Puzzles & Conquest from 37GAMES saw growth in revenue, starting at approximately $12K in late June and reaching about $24K by the end of September. Downloads had a modest peak at 434 in late August but declined to 102 by the end of the quarter. Active users showed a downward trend from 2.4K to 1.8K over the same period.
Best Fiends - Match 3 Puzzles experienced a mixed quarter. Revenue was relatively stable, with weekly figures ranging from $10K to $15K. Downloads saw a significant peak in early September at 3.1K, but dropped to 324 by the end of the quarter. Active users increased from 6.7K at the start of the quarter to a high of 9.8K in early September, before decreasing to 4.8K by the end of September.
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